Ambient Light
(Alteration)

Range:  60 yards
Components:  V, S, M
Duration:  1 turn per level
Casting Time:  2
Area of Effect:  20-yard radius globe
Saving Throw:  None

This spell is in many ways similar to the 1st-level light spell (q.v.). With an ambient light, while there is a centre for its sphere of effect, there is no point of light at this centre - the intensity of the light is consistent throughout the entire globe. The light is even behind objects or walls, in a closed chest, in fact, everywhere in the area of effect. Therefore, absolutely no shadows exist. The spell has a number of interesting effects because of this; for example, if cast in a hallway, the light would extend through a door or wall into an adjacent room (or even into secret tunnels below the hall) up to the full area of effect. Just beyond the 20-yard radius globe, reflected light from the actual area of effect lights up 5 feet further. This is much dimmer than the globe, is very shadowy (if there is something to cast one), and fades off into complete darkness (assuming, of course, the area would be dark without this spell). One obvious advantage of the spell is to make hiding in shadows impossible within the area of effect. The material component of this spell is a live firefly.

